Xenoblade 2 Side Quest We Meet Again Details

This department contains the walkthrough for Chapter 2 of Xenoblade ii, Aptitude.

Chapter ii opens with a cutscene explaining what has been happening in Argentum post-obit King's confrontation with Malos. Post-obit the cutscene, Rex wakes to detect he has crash landed in Gormott, a Titan in the Southwest section of the Cloud Sea.

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Once y'all regain command of Male monarch, you'll need to outset searching for Granddad. Before that, you'll get a brief tutorial well-nigh upgrading Male monarch's skills. Read through the tutorial, and upgrade any skills y'all might demand to, then begin you lot search.

Your compass will be update with Grandfather' location, The path to Granddad is straight; merely follow the curves of the landscape into Wrecc Marshland. You'll encounter enemies forth the way. Use your lure ability to take them on 1 at a time and you'll take no problem.

Follow your compass and defeat any enemies you encounter along the way. Once you get close enough, a cutscene will play and Grandfather will join your political party. Grandpa will occasionally help yous in battle, just isn't a traditional party member in that y'all can't remove him. With gramps now riding along in your helmet, it'south fourth dimension to notice Nia.

The path to Nia is a straight line. Every bit before, follow the curves of the landscape to find her. Forth your fashion you'll acquire virtually Drove Points, which are represented by a shovel icon. Read the short tutorial about collection points, grab your loots and go on on your mode forward until you lot reach Trailblazers' Span.

Once you lot achieve the span, you'll receive a short tutorial on Field Skills. Utilise Pyra'south Field Skill to burn the downed tree blocking your path, then continue onward to Old Ghostwood Road. Continue forward a curt altitude to trigger a cutscene. You'll find Nia trapped in a fight confronting a Wormeater Brog.

If y'all've been fighting the enemies you encountered up to this point, you should have killed a few of these already. This fight serves as a tutorial about utilizing multiple drivers and blades in the same party. Follow the tutorial, then employ your special to trigger a Blade Combo. Once you do that, Nia will achieve special level 2. Hit ZL to trigger her special, thus creating a Blade Combo, Steam Bomb.

Later you've pulled this off, go on attacking the Wormeater Brog until you lot defeat it. Once the Brog is dead, you'll trigger another cutscene and Nia will bring together your party. Your next objective is to make your way into town with Nia. Y'all'll encounter a path leading upward, with glowing plants on either side of it. Follow that path to find a tree covered in vines to climb. That tree will pb to ii more. Climb up them too to find a breast on your right. You'll see a tutorial virtually this specific chest, explaining what Blade skills are necessary to open certain chests. This chest requires Pyra'southward Lockpicking skill, which she doesn't all the same accept. For now, move by it and continue up the tree in front of y'all.

After you climb the last tree, articulate out the enemies in your surface area, and so turn to your left to detect another fallen tree. Burn it down to reveal a path. Continue downwardly this path, killing whatsoever enemies in your style. Go on moving forwards until you trigger some other cutscene. Y'all'll be introduced to the Gormott Province. From here, y'all'll be in Outlook Knoll, where the path opens up. Equally before long equally yous get moving, another tutorial will begin, this time explaining affinity and trust betwixt yous and your blade.

Read through the tutorial, then begin your manner down the path to your left to brand your way toward Trigoth. Proceed forward until y'all reach Restful Waters. Follow the curve of the path or jump downwardly into the h2o below, then loot the collection point at the h2o'due south edge and continue forward into Garanti Evidently.

Yous'll see a big enemy lounging on a rock to your right. Approach it to learn about Unique Monsters. Be careful as the Leo Feris nearby is level 9 and quite challenging. Make sure to take on simply one at a time and utilise Anchor Shot as oft every bit possible for the HP information technology drops. Don't try to take on the unique Leo Feris withal, every bit it volition decimate your party.

Once you go past the Leo Feris, continue forward to see Torigoth in the distance. Keep to head in the direction of the town, hunting any monsters you'd like forth the way. This is a proficient opportunity to level up with relatively little difficulty, so nosotros recommend killing what you can.

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Continue making your fashion towards Torigoth until you reach the Plains of Evening Calm. At this point, the path into town should be clearly visible from a altitude. Follow the road to reach your destination. You'll as well see a branching path to your right leading to an island. Ignore that for at present, as the enemies are higher up level 40.

In one case you get close plenty to town, you'll learn that the cloud bounding main level has changed, blocking your mode back. A brief tutorial volition explain how to decide the tide from the icons on the upper-right of your screen. Read through the tutorial then proceed into Torigoth.

Once you reach Torigoth, some other cutscene will play, followed by a tutorial explaining dev levels. Read through the tutorial, so pass through the market and follow the street to your right to reach Obra Street, which will trigger some other cutscene.

After the cutscene you'll exist forced into a battle with Captain Padraig and two soldiers. Read through the tutorial at the outset of the boxing nigh cancel attacks, then begin the fight. Focus your attacks on the captain, then on the two Ardainian soldiers.

Later defeating the soldiers, another cutscene will play and you will take to fight Brighid, a bract whose driver isn't present. Captain Padraig will provide her backup, simply ignore him and focus on Brighid every bit she is a much greater threat. Fight her with car attacks and arts until your special gauge fills to level one, which will prompt another tutorial, this fourth dimension covering blade combos again.

Make sure to utilize maneuver effectually Brighid to avert her attacks as oftentimes as possible. Continuing in one spot will not assist you here. Utilize your arts to improve your side and back damage, then flank her equally much every bit possible. Let Nia handle the Captain and take intendance to grab the HP potions dropped by Anchor Shot every bit quickly as possible.

Once you defeat Brighid, a cutscene will play and Nia will exist removed from your party. Walk frontward a few steps to trigger another cutscene. After it, you'll find yourself in Tora's House. Examine Tora'south kitchen to use Pyra'south cooking skill and make some nutrient. Make the Glitterbake using the items you accept to trigger another cutscene. Later the scene you'll receive your adjacent Primary story quest, The Race to Find Nia.

Have the quest and you lot'll find four objectives. Each is a person you can talk to to notice data regarding Nia'southward whereabouts. Use Skip Travel to return to the Trigoth Curvation, which volition trigger a cutscene.

After the cutscene, Rex will awaken a new blade. After you awaken the blade, a tutorial explaining Aux Cores will play. Read through the tutorial and equip your blades as desired, In one case you've done this, plow around and look beyond the street to find a Nopon named Turuni in the alley. Go talk to the Nopon to purchase information on Nia's location for iii,000G.

With the information in hand, make your manner to the span simply past Abble Fountain and speak to Moui, who will give you lot another piece of intel. Finally, Skip Travel back to Tora's Firm, then leave, become down the path straight alee and have a left to talk to Lope, who will give yous the concluding piece of intel to consummate the quest.

Once you've completed The Race to Find Nia, get back to Tora's house to trigger a cutscene. Once the cutscene is over, Skip Travel dorsum to the Curvation, then follow your compass to Margia's Odds & Ends in the shopping district, on the left as you caput back into boondocks. Talk to Kassa to receive the main story quest Artificial Blade Parts 1. Afterwards you finish receiving the quest, you'll also get Bogus Blade Parts 2, which requires you lot to kill a monster on Lascham Isle.

Artificial Blade Parts 1

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If yous need to, pick up a silvery cylinder at the Save Shop in the marketplace. From there, Head to the fountain, then direct ahead to the span. To the right of Moui, you'll see a relieve point. Utilize your silver cylinder there. If y'all get all three button presses right, you'll pull up three Bion Connectors, completing the quest.

Artificial Blade Parts 2

Leave Trigoth through the arch and look to your left to see Lascham Island in the distance. Make your way toward the island, but be careful. Carmine Volffs are usually found on the path and are aggressive, meaning they'll attack Male monarch without provocation. If demand exist, avoid them and make your style to the isle without provoking any monsters. When yous approach the isle, a brief cutscene will play revealing the monster Cedwyn needs killed to be a Krabble. The enemy is level 9 but isn't very powerful. Utilize auto attacks to make short work of it. Once it'due south killed, your objective will update to report back to Cedwyn. The isle is otherwise filled with level xl monsters. Utilize Skip Travel to go back to the Trigoth Arach to avert getting killed on your fashion back.

In one case you're back in Trigoth, go to the marketplace and talk to Cedwyn to receive the Perfect Range Sensor and complete the quest.

At present that you accept all the parts, skip travel back to Tora's house. Go inside and a cutscene will play. Subsequently the cutscene, Tora and his artificial blade, Poppi will join your party. A lengthy tutorial follows explaining how to upgrade Poppi. To get upgrades for Poppi, play Tiger! Tiger! In Tora'south business firm.

Follow your compass until you nearly the warship, at which bespeak a brief cutscene volition play. After the cutscene is over, get straight through Garagorm's Arch and look to your right where y'all'll see a low stone wall. Run aslope the wall until it gradually slopes downward to reveal a lower platform. Turn and drop onto the platform, and then look to your right to find a walkway. Continue along the walkway to find a spot to climb downwardly. Go down and you'll see another climbing spot on your left. Climb downwards at that place to observe some other spot straight alee. Climb down the concluding spot then follow the path to find the root.

Run along the root until you trigger a cutscene. Later the cutscene ends you lot'll exist aboard the ship in the Ballast Disposal Chute.Make your way through the chute and into the Cloud Tank Sleeping accommodation. Have out the two enemies on the ground flooring, then go up the ladder on the left. Become through the door at the top of the ladder, turn left, so have the side by side ladder up.

At the height of the ladder, y'all'll achieve the Port-side Walkway, which is guarded past an Ardainian Soldier. Kill the soldier, and so caput inside where yous'll find another i. Kill that soldier also, then look along the wall to detect a vent nearby. Together, Poppi and Pyra will intermission the vent. Leap down, then make a right, followed by a left around the corner to trigger a cutscene.

After the cutscene, Dromarch will join you and reveal Nia'due south location. Become back the way you came, so run to the opposite finish of the hall and turn right to discover a staircase. Take the stairs up to the Engine Room, where you'll find three more soldiers. Take the soldiers out, so turn the valve on the left side of the room to close off a steam menstruum upwards above. Become through the corridor on the left, then turn right and go up the stairs. Kill the soldier waiting for you lot, and then go upwardly the ladder on the right to accomplish a treasure chest containing a core crystal. Go dorsum down the ladder and dorsum the manner you came to render to the Engine Room. Underneath the staircase on the right side of the room you'll observe a door.

Go through information technology and turn the valve to your right to halt the menstruum of steam upwards higher up. With the steam turned off, get upward multiple flights of stairs. Kill the soldier you lot discover along the way. Once you lot reach the peak of the stairs, yous'll be at the Mid-send Walkway Door. Turn effectually to find a door behind you. Get through information technology to find the Living Quarters. Inside there volition be three soldiers. Lure them to you one-by-one and accept them out, then grab the chest on the right side of the room and keep through the door in the dorsum. To your left you lot'll see a room with a window. Go within and impale the enemies waiting there and loot the chest.

Exit Sickbay, then turn right and continue down the hallway to trigger a cutscene. You'll exist upwardly against a level 12 Ardainian Sergeant and another soldier. Take out the soldier first, then focus all your attacks on the Sergeant.

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Defeating the Ardainian Sergeant

The Sergeant can exist a tough client. First take out the soldier he's with to reduce his support. Then focus your attention on him. Utilize Rex's Arts to increase the damage you practise from the side and the dorsum, and run circles around him as yous fight.

Keep an center on your political party approximate, as you'll likely need to revive Tora a couple of times throughout the fight. Use Anchor Shot equally chop-chop as it becomes available and chase the HP potions downward to keep anybody upwardly as long every bit possible.

Wherever possible, use Blade Combos with Tora, equally it deals massive impairment to the Sergeant. Proceed repeating until the Sergeant is downward.

In one case you've defeated the Sergeant, Nia will rejoin your political party. Now it's time to escape the ship. Go back the fashion you came, so turn right as you pass Sickbay. Open the door and enter the Armory to trigger a cutscene. After the cutscene, grab the Level ii Access Fundamental on the left-mitt side of the room, so leave.

Run straight through the hall and go through the door at the other cease to achieve the Mess Hall. Here you can choose to either fight the eating soldiers, or run past them. Earlier you brand your fashion out of the Mess Hall, go into the kitchen on your left and open the chest within. Leave the kitchen and become through the door at the opposite end of the Mess Hall, then turn left to detect a carmine defense door. Open information technology with the Level 2 Access Central, so go through and upwards the winding staircase. Go through the door on your right to enter Battle Command. Clear the area of enemies and take hold of the chest in the center of the room, then get back the mode yous came. Every bit yous exit Boxing Control you lot'll see a brusque flight of stairs leading to a door in front end of you.

Go through that door to achieve the bridge. There are a few soldiers in here, just nothing to worry about. Turn right and get through the open up corridor and downwards the stairs to reach the Starboard Deck. Wait to your right to find a breast. Boodle the breast, then become back the way you came and exit the Bridge. Turn left, and then go through the hallway in front of you and follow it until yous reach the Starboard Balustrade. Directly to your left is an open door, go through it and into the Guardroom so kill the guards inside and boodle the breast. Come back out, then.go direct ahead, ignoring the Soldier and the Aridinian Fighter on your left.

The hallway in front of you volition have several low-level enemies in it. Take them out and keep on your way. Become through the door on your correct once you reach the end of the hall. Plough right, then around the corner to your left to attain the Hangar Passage. Turn right and go downwardly the stairs in front end of you to reach the Hangar. Once y'all do, you'll be given a tutorial on Heart-to-Heart encounters. Turn left and kill the two soldiers in your way, then interact with the middle-to-heart icon to trigger a cutscene.

Once the scene is over, actuate the panel on the wall near where you lot entered the room, then pull the nearby lever to create a path downward. Walk downwardly the catwalk, plough left and activate the Hangar division console. Plow right and go through the now-open door to trigger a cutscene. One the cutscene is over, you'll find yourself in battle against Dughall.

Fighting Dughall

Dughall has the aforementioned moveset every bit an Ardainian Sergeant, but it's his blade you have to exist careful of. Dughall's bract doesn't do much damage, but its moves near always knock your party back.

If you're planning on using your special, make sure to exercise information technology just after an set on from Dughall'due south bract, otherwise your set on may exist ended early. Dughall will try to run from you. Hunt him down and ignore his blade. Dughall can take a lot of hits, merely can't do much to hurt you. Use Ballast Shot as oftentimes as possible and keep your optics peeled for any HP potions Nia or Tora manage to brand enemies drop and proceed collecting them as you focus all your attacks on Dughall. Keep this up for a few minutes, and apply Blade Combos as often equally possible to make brusque work of Dughall.

Once Dughall is defeated, run straight ahead until you trigger a cutscene. Brighid will render, this time with her driver, Morag. After the cutscene is over, it'southward fourth dimension to fight Morag and Brighid.

Battling Morag

Morag is the strongest Commuter in the Ardainian Empire, and has come for Rex and Pyra. She'southward got incredible strength, only fortunately, isn't quite well equipped to deal with a full party. As with Dughall earlier, focus your attacks on Morag rather than Brighid. Early in the fight, Brighid volition merely provide support to Morag.

Morag remains mostly nonetheless during the fight, continuing her ground and fighting it out. Maneuver Rex backside her, equally her attention will seldom waver from trying to accept down Tora. Use Anchor Shot and collect HP potions to continue Tora's health high, and use Sword Bash as often as possible to increase Rex's damage dealt from behind. Use Arts as quickly as they become available to quickly build your special gauge and unleash high level specials, rather than using low level specials as they become available. Once your gauge reaches level 3 for the showtime time, you'll become a tutorial virtually level iv specials. Accuse your special upward to level iv and use it on Morag to deal a huge amount of impairment. Charge your special upwards to level four one more time and the battle volition be won.

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Subsequently y'all defeat Morag, a cutscene will play, signaling the cease of Chapter ii. Congratulations! Yous've cleared this Chapter. Many more adventures look Rex and Pyra. Read on to learn more!

Up Side by side: Chapter 3

In This Wiki Guide

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Source: https://www.ign.com/wikis/xenoblade-chronicles-2/Chapter_2

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